Update 0.9.3.4

Howdy Fighters!

Weapon balance and UI changes will be the talk of the town in today’s update as we give Sonny’s weaponry some love! Let’s take a look and see what it entails:

Balance Changes

Grenade launchers used to be a pain, you know? Unreliable and fickle, their projectiles just floated in the air forever, more for show than for actual enemy takedowns.

But hey, we've given 'em a serious upgrade! Now they're way more reliable. The grenades have consistent speed, no more random slowdowns, and they bounce around less. You can actually use them strategically now. We made these changes to balance things out without messing with how they originally functioned. Boom!

Bounciness: A variable that defines how much speed a projectile retains after bouncing.

Swamp hog

  • Projectile doesn’t loose speed over time

  • Gravity increased from 20 to 35

  • Projectile speed reduced to 35 from 40.

  • Max reachable range reduced from 70 to 60.

  • Max bounce count reduced from 3 to 2.

  • Bounciness reduced from 100 to 75

Cataclysm

  • Projectile doesn’t loose speed over time

  • Gravity increased from 20 to 35

  • Max reachable range reduced from 80 to 55.

  • Max bounce count reduced from 3 to 2.

  • Bounciness reduced from 100 to 60

Shardinator

  • Projectile doesn’t loose speed over time

Icelight

  • Projectile doesn’t loose speed over time

  • Projectile speed reduced from 40 to 30

  • Gravity increased from 20 to 35

  • Max reachable range reduced from 60 to 45

  • Max bounce count reduced from 3 to 2.

  • Bounciness reduced from 100 to 80

Shox 33

  • Projectile doesn’t loose speed over time

  • Projectile speed reduced from 35 to 32

  • Max reachable range reduced from 80 to 55

  • Max bounce count reduced from 3 to 2.

  • Bounciness reduced from 150 to 100

RL 88

  • Projectile doesn’t loose speed over time

  • Speed reduced from 40 to 35

UI Changes

  • Increased size for buttons in top and bottom navigation bars for mobile devices

  • Increased size for buttons in popups throughout the game for mobile devices

  • Your UsedID is now present on the Loading screen, in Main Menu, and in the Settings menu with the ability to copy to the clipboard on click or tap

Bug Fixes

  • You can launch Tutorial at any time again from the Settings menu

We're really excited to hear your thoughts on the changes especially how Sonny can perform in-game. We’ll catch you soon in the next update friends!

Previous
Previous

Community Tournament 5

Next
Next

Community Tournament 4